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billybobsky
BANNED
I am worthless beyond hope.
 
Join Date: May 2004
Location: Inner Swabia. If you have to ask twice, don't.
 
2011-04-11, 02:32

So I was glancing around the minecraft forums and stumbled upon several examples of recent mob traps that work at incredible speeds even with small foot prints. These vary significantly from the sort that I designed in that death, often by falling onto water supported by *fences*, which subverts the whole protective action of water, is distributed rather than centralized. It may be possible to convert the current mob trap to incorporate this idea, by changing the water flow in the channels and creating an under structure to decentralize killing, and serve as a collection basin.

Is there any desire/interest in redesign?

Poll included!
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