That said, I really like this idea:
Quote:
Originally Posted by Roboman
Hmm. Maybe giving it a wireframe/polygonal look, or (less drastically) drawing a sort of grid over it?
|
Let the terrain be dynamic and smooth, but overlay a
wide wireframe or grid to keep that "techy" old-school feel.
edit: And to tie in with my MUCH WIN picture, I'm of course thinking something kinda like