So, let's get this world trimming discussion underway. I'd like to act soon so we can upgrade the world game to 1.11.
I pulled the last backup from when I shut down the game on Saturday, and it was a whopping 2.12 GB. That's... yeah, that's pretty big, especially when you consider that each of the chunk files are also zipped. Last night before I went to bed I started running the world through the program I use to generate a 2D overhead 1:1 pixel:block image, and today I found the output file.
It took about 7 hours to finish.
And the resulting image is:
Photoshop gives up and can't figure out how to open it.
I guess, uhh, I guess I'll come up with some other way to visualize what we might want to keep unless we're OK with just trimming exactly what we trimmed last time.
...
Update: Apparently I should give Apple more credit. Preview was sort of able to open the file after five minutes of chewing. The window is an empty grey void, but at least I was able to extract the dimensions.
441872 × 524304 pixels