Quote:
Originally Posted by chucker
I guess I don't see what that has to do with anything. I imagine Apple's stuff will be entirely separate hardware, not run on a Mac.
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Won't the interfaces/experiences themselves need to be designed on a Mac? While most developers will opt for a more powerful machine, if AR/VR becomes a real thing, I assume someone is going to come up with a Hypercard-like solution for hobbyists and entry-level needs.
I had thought I saw Adobe was jumping into this area recently with
an app. Edit: Yep. It's called Aero.