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¡Damned!
 
Join Date: May 2004
Location: Purgatory
 
2016-07-15, 11:49

Quote:
Originally Posted by kscherer View Post
Granted, they have to be "started" by placing some other light source next to them, but once on, they're on for good, even after you remove the starter light.
I'm guessing that's a bug that's going to get fixed. Would be nice if they were a little brighter by default though... 3 is pretty pitiful for magma.

So it goes.
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