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kscherer
Which way is up?
 
Join Date: Aug 2004
Location: Boyzeee
 
2021-12-13, 18:23

I can come up with all kinds of uses for VR headsets, but none of them seem to make up a market large enough to make this a profitable market segment. I understand the desire in some markets, but sales are going to be light without everyday consumers onboard. Apple hasn't got enough game presence for that to be a thing; And the "walk around" market is small and niche.

Seriously, where is the "sell 10 million per year" market for this stuff? Unless they can be sold alongside a companion sex toy, I don't see much of a consumer market at all!

Outside of niche markets, VR/AR is just a curiosity.

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