Quote:
Originally Posted by arteggio
Yesterday it seemed hostile and passive mobs are turned off. Wouldn't turning off passive take away the dogs too?
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Bingo!
That's probably our answer. Yesterday, several of us were trying to figure out why FPS performance drops so much within Bridgeport, and as we were isolating possible variables, I turned off mobs (which did improve FPS). Turning off mobs doesn't just suppress them from view; it removes them.