View Single Post
turtle
Lord of the Rant.
Formerly turtle2472
 
Join Date: Mar 2005
Location: Upstate South Carolina
 
2016-04-02, 18:34

Seems like we have this worked out so I'm going to wipe the cache and make it render over again.

I used the package.sh and removed two texture blocks with similar names. "redstone_dust_cross.png" and "redstone_dust_cross_overlay.png" and the one test spot where I'm currently standing on the map has rendered with our textures now.

I'm hoping that by wiping the cache but not the map files it will leave the map up there as it is, but force it to regenerate all the tiles used forcing the update to our textures. Worst case, I wipe the whole map and start over with the working texture pack.

Obviously, I'm not on an automated map generation process at this point.

Louis L'Amour, “To make democracy work, we must be a nation of participants, not simply observers. One who does not vote has no right to complain.”
Visit our archived Minecraft world! | Maybe someday I'll proof read, until then deal with it.
  quote