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scratt
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Join Date: Jul 2004
Location: M-F: Thailand Weekends : F1 2010 - Various Tracks!
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2010-05-27, 11:46

I was thinking about making up and down movement driven by the accelerometer... Tilt up, tilt down...

We'd obviously have to have touch equivalents, but I think that is worth experimenting with. It may take a little getting used to, but would become intuitive after a while... I think... Maybe?

If we did that we could cover Fire, Thrust and Reverse almost identically to the arcade.

Reverse on the left. Fire and Thrust on the right - mash-able.

Smart, Hyperspce and Inviso were always stuck slightly away from other controls so could be in the middle of the screen at the bottom..

Those are my initial thoughts. Obviously we'll have to try it and see.

I am all for configurable sensitivity for controls. And have GUIs for that already done from other projects.

'Remember, measure life by the moments that take your breath away, not by how many breaths you take'
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