Quote:
Originally Posted by Brad
/me wanders off to experiment...
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So, it doesn't look like it would be too hard. We would have to use a vanilla weekly snapshot server and client with a new world, and to start the game once people are all online, I'd execute some commands like this:
/worldborder set <the starting size>
/worldborder set <the final size> <duration of time it will shrink to that size>
/spreadplayers <x> <z> <minimum spread distance> <maximum spread distance> true <list of players>
It could work for team play or every-man-for-himself style. I'd also punch up a bunch of /scoreboard commands to get some rankings up.