Quote:
Originally Posted by Ebby
As soon as you add a guy you can get some loot, even if it is only for a minute.
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Yep! The cooldown timer only limits when you can collect from the last time you collected. So, if it's been more than 21 hours since your last collection, you can take a gym and *immediately* collect for the 10 coins.
If you're *really* good, you can hit up multiple gyms and *then* collect, and you'll get 10 for each gym. Gyms fall so quickly after I touch them, though, that it's never worth the gamble for me. I just cash out ASAP and don't bother taking any gyms until the next day unless I just want to grind some experience.
Quote:
Originally Posted by Ebby
I just reached 19 now. Seems like the buggers break free more easily. Unless I'm totally missing some trick.
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They actually *do* break free more often at higher levels, even the weakest 10-CP ones. It's totally BS and backwards, and it's apparently Niantic's way of trying to milk money out of players who are hooked. Shouldn't being a more-experienced trainer make catching low-level 'mon *easier*? And to add insult to injury, their latest weekend update apparently made it even harder across the board AND nerfed the "Nice!" bonuses for good aim.
Quote:
Originally Posted by Ebby
The feet indicator was buggy and broken every release except the initial version. They just hid it I'm guessing until the system gets fixed.
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Word on the street it they're just taking it out completely. The feet indicator was never a problem server-side; the API reverse-engineering revealed that the "feet" and drawn locations are all handled client-side and are *trivially* easy to show. If there was any intent to make it work again/better, they could have done that as soon as it was found to be buggy.