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azcoder
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Join Date: Oct 2005
 
2006-01-13, 19:13

I am a newbie mac owner.....and don't know cocoa or carbon.

I am starting to port some of my c++/SDL/OpenGL game demos to the mac.

I found an SDL framework and example in cocoa and have started learning Objective-C.

The I read that most cross-platform apps (like iTunes) use Carbon while many mac-only apps use cocoa.

Question: If I plan on leaving the bulk of my app in C++, should I still learn/use cocoa or carbon for the base app framework? ( I would like to keep as much of my application cross-platform as possible)

Thanks for any feedback....
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