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Dr. Bobsky
Senior Member
 
Join Date: Feb 2015
Location: UK's most densely packed city. It's not London...
 
2015-11-05, 12:40

Quote:
Originally Posted by 709 View Post
He was probably talking about Item Entities, which are extra bits of code attached to a chest to remember what it contains. They do add to the machine overhead, but not nearly as much as literally rendering every block face inside every chest. My Stone storage alone would bring 13topia to a grinding halt if that was the case.
But an FPS drop on a client machine for extra bits of code handled server side?

On this point, shouldn't the AdvancedOpenGL option kill blocks rendering that are occluded?
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