Yep, I updated them with 1.3.1.
Also, surprise update time!
Download is in the same place, or if you connect to the AN server, it'll download and install autogamically if you have server textures enabled.
I've cleaned up a bunch of textures and items (including chests), but most notably I've added support for randomized mobs and natural textures. If you're using OptiFine (if you're not, what the hell is wrong with you?
), enable these features at:
Options: Video Settings: Quality: Random Mobs: ON
Options: Video Settings: Quality: Natural Textures: ON
I also added basic support for connected textures, but it needs some tweaking. I would recommend leaving this feature off for now. The all-clear glass that I generally use is probably
too clear for connected textures. I need to go in and add a few specs to make the glass more visible in large areas. This is especially bad when you have a building made of glass panes.