Quote:
Originally Posted by Banana
So more gpus=more resolutions, not framerate then?
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Both... Resolution is an increase of the task requires of the GPU, hence it takes longer. As mentioned previously in this thread, SLi has two modes: every other frame, and split frame. In every-other frame mode, each GPU has more time to proccess each frame, so the resolution can be increased. The other mode has each GPU proccessing a smaller task, so the framerate is increased.