Quote:
Originally Posted by Brad
Theoretically? Sure. Realistically? Highly doubtful. To the best of my knowledge, there's no good third-party Flash interpreter even for the PC. See Gnash and Swfdec for the leading alternatives. Creating one with a reasonably high level of compatibility with current Flash objects and making it work well on the iPhone would be a Herculean feat.
Also, the previous iPhone SDK has stated:
So, Apple could reject a Flash app on the above grounds, making the high development costs quite risky.
[...]
|
Well actually I was thinking of an Apple-developed application for this particular task. I am thinking that this is going to be a significant drawback of the iPhone if Apple does not find a way to address it in one way or another. As I posted previously, Flash is all over the Web now, whether we like it or not.