Apple: "Hey, here's a super awesome development machine for you whiney children to use so you cane get your crappy apps sorted out before we make this transition."
Developers: "WAAAAAAAAAAH! We want our monies back! WAAAAAAAAAAH!"
I guess I see it differently. What Apple should have done is just sell them the stupid thing and be done with it. And never, ever
have the option for a return.
"You want in this game? It'll cost you $500!"
Hell, it's just a pre-production M1 Mac Mini that these people got at a solid discount before anyone else could get one.
Seriously, $500? Those big, pro-level code development apps of the 90's cost way
more than that.
(When I was dabbling, I think CodeWarrior was $399 for the cheapest version?)
If there is one injustice the App Store has foisted on people, it's cheap
software. Now everyone—developers included—thinks everything
should be $1 or "for freeeeeeee!" And the quality of apps is suffering because of it. It's mostly add-driven, location-tracking junkware. Oh, and thank the app gods that Apple is about to change that model with the next iOS update and the near
-elimination of involuntary tracking. I'm going to be punching that button on every single app. Hopefully, developers will start making stuff that's actually worth the $10 for a $1 app than have it tracking me all over hall and back.
Make something compelling—that I actually need/could use—and I'll buy it. Not subscribe
, but *buy*.