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billybobsky
BANNED
I am worthless beyond hope.
 
Join Date: May 2004
Location: Inner Swabia. If you have to ask twice, don't.
 
2011-01-25, 00:27

A few of us have been discussing making a communal mob trap since each additional trap added to the map decreases the efficiency of all others when they are in use.

It turns out, through no great planning that the largely empty south-western underside of the sky ranch is exactly 144 blocks wide, which is the exact dimension (in one direction) required for maximally efficient mob trappage.

The trap need not be complex, perhaps a series of water ways better planned than what i have on my small developed section of the are under the skyranch (ie, no breaks between flows, intelligently incorporated drops yadda yadda) -- all leading to a central opening from which mobs fall to their demise in a well apportioned collecting chamber.

This would require lighting that area of the ground up and clearing out any cave systems beneath/clear cutting the remaining forest land.


Putting it under the ranch solves several problems at once and keeps it reasonably close to civilization.