¡Damned!
Join Date: May 2004
Location: Purgatory
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Quote:
And the PO, the theatre, and the station. Maybe the Comm Exchange too (it would be nice to see all sides). So it goes. |
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Member
Join Date: Nov 2011
Location: Charleston, South Carolina
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If we are voting, I'm in for a new world when 1.2 comes out.
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Space Pirate
Join Date: May 2004
Location: Atlanta
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I'd love a new world. If it becomes convenient at some point after that, it would be neat to have my mountain house brought over, but only when convenient
... |
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Ice Arrow Sniper
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I'd be in for a new world, too. I've got the plans set for my project, but as of yet have not started the actual framework - nothing to move over. I think some of the issues of spawn moving like they did would be good to fix, too.
Authentic Nova Scotia bagpipe innards |
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Lord of the Rant.
Formerly turtle2472 Join Date: Mar 2005
Location: Upstate South Carolina
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New World vote here.
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Member
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I Vote for a new world. Keep the creative mode area separate, not move spawn and centralize the main area.
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Rocket Surgeon
Join Date: Feb 2005
Location: The Canadark
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Oh, go, please may I transfer the arts centre, though? There's way too much gone into it now.
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Ice Arrow Sniper
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Yeah, the theatre should be moved. I took a look around it tonight - the progress is excellent thus far!
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Space Pirate
Join Date: May 2004
Location: Atlanta
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But only after that part where we live rough and rugged and run around from creepers and peepers and all the other critters, figuring out the world.
It's the best part of Minecraft. ... |
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Environmental Bloodhound
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Things started out this way in the current world, but rapidly devolved as people spread out. Things we really need to do if we move, in order: 1) Establish a communal safehouse area immediately (e.g. Spawn Mall). 2) Establish a consensus on a centralized town square area for the transplant of the current Terranova community structures. 3) Terraform the community area, using the magic sand = dirt admin powers (e.g. skyranch) 4) Explore and post land claims (reasonable ones near the community area please) 5) If you are going to build an attention dominating structure try to place it beyond far render distance from the community structure. 6) Consider a 2nd cityscape area for select BP structures Formerly known as cynical_rock censeo tentatio victum There is no snooze button on a cat. |
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¡Damned!
Join Date: May 2004
Location: Purgatory
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That's a good plan.
Hopefully there's a big ocean somewhat nearby that 13topia can be moved to* without crowding anyone's skyline (sorry bobsky! ). That can wait 'til we explore a bit and settle on a base area like you say though. Fun! * It looks like it's ~1MM blocks from water level to bedrock and would be less above since I haven't finished the upper sphere, so hopefully it won't be too much server strain to transplant it in 2 jumps. So it goes. |
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¡Damned!
Join Date: May 2004
Location: Purgatory
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So.... looks like an unanimous vote other than our fearless leader. Brad? What say ye?
Ultimately it's your decision, as you're tasked with the moving duties. |
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Selfish Heathen
Join Date: May 2004
Location: Zone of Pain
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Nope. No new world.
Ever. |
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BANNED
I am worthless beyond hope. Join Date: May 2004
Location: Inner Swabia. If you have to ask twice, don't.
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And this is why dictators can shove their own heads up their asses.
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Environmental Bloodhound
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Space Pirate
Join Date: May 2004
Location: Atlanta
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Rocket Surgeon
Join Date: Feb 2005
Location: The Canadark
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Creepers are scared of cats.
PUT. CATS. EVERYWHERE. |
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Space Pirate
Join Date: May 2004
Location: Atlanta
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Im ion the casts!!!
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Lord of the Rant.
Formerly turtle2472 Join Date: Mar 2005
Location: Upstate South Carolina
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So I put up 1.2 on my MBP and found a cat! (SD|HD)
Can't wait for Brad to update the texture pack for this one. Jungle looks kinda odd. Oh.....Vines are ladders now! Louis L'Amour, “To make democracy work, we must be a nation of participants, not simply observers. One who does not vote has no right to complain.” Visit our archived Minecraft world! | Maybe someday I'll proof read, until then deal with it. |
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¡Damned!
Join Date: May 2004
Location: Purgatory
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Increased world height coming in 1.2 according to jeb. Looks like 128 maybe?
Finally we'll be able to build more than a hut on top of mountain ranges. Good news for Hogwarts! So it goes. |
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Selfish Heathen
Join Date: May 2004
Location: Zone of Pain
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Rocket Surgeon
Join Date: Feb 2005
Location: The Canadark
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I think he indicated 128 above sea level. So, I'm guessing 256, although he didn't say that the ground would get "deeper". 192 would be odd, I guess?
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¡Damned!
Join Date: May 2004
Location: Purgatory
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Quote:
I wondered that too. I *hope* the ground>bedrock doesn't get any deeper. Mining for redstone and diamonds would be a pain. So it goes. |
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Rocket Surgeon
Join Date: Feb 2005
Location: The Canadark
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Although more realistic. So, you know, could be interesting. Also means that mines wouldn't need to spread as much as there would be double the minerals in the area below "your" land.
256-block base-jumps ahoy! |
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Lord of the Rant.
Formerly turtle2472 Join Date: Mar 2005
Location: Upstate South Carolina
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Looks like spawners might be fixed too:
I found a zombie one that had a zombie in it as opposed to the spider you see in this one. Louis L'Amour, “To make democracy work, we must be a nation of participants, not simply observers. One who does not vote has no right to complain.” Visit our archived Minecraft world! | Maybe someday I'll proof read, until then deal with it. |
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Selfish Heathen
Join Date: May 2004
Location: Zone of Pain
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Nope. Not any time soon. |
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Space Pirate
Join Date: May 2004
Location: Atlanta
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I found some rubies the other night under my place. I'm willing to share them.
... |
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¡Damned!
Join Date: May 2004
Location: Purgatory
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Quote:
Speaking of ease, I have the feeling that the world is going to be 256 like mentioned above, just with another 128 of air layered on top of the existing 128 world we have now. So it goes. |
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