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drewprops
Space Pirate
 
Join Date: May 2004
Location: Atlanta
 
2012-09-23, 18:11

I don't think there's a thread to talk about general MC stuff like upcoming builds or noteworthy news involving the game.

Here's one:

My FB friend Wes is about to record the 100th episode of The Shaft, and their guest is Notch!

Dead Worker's Party
www.twitch.tv


...

Steve Jobs ate my cat's watermelon.
Captain Drew on Twitter
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billybobsky
BANNED
I am worthless beyond hope.
 
Join Date: May 2004
Location: Inner Swabia. If you have to ask twice, don't.
 
2012-09-24, 04:59

Control blocks!
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709
¡Damned!
 
Join Date: May 2004
Location: Purgatory
 
2012-09-24, 18:08

I'm slightly bummed that we won't get potatoes, carrots, beacons, new meanies, etc. in the Tekkit world, but goddamn if Tekkit doesn't make up for that shit in spades.

At least the Mojang team is focusing on blocks that wouldn't require a new world. That shit is annoying, to say the least.

So it goes.
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709
¡Damned!
 
Join Date: May 2004
Location: Purgatory
 
2012-09-24, 18:26

Quote:
Originally Posted by billybobsky View Post
Control blocks!
Pheh. Bobsky, with Tekkit, you can drain entire oceans, set the sky on fire, make rayguns that will obliterate everything in your path.... and TNT? HAH. Small thinking.

In short, everything bobsky. Thank the fucking gods you don't have internet yet.

So it goes.
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drewprops
Space Pirate
 
Join Date: May 2004
Location: Atlanta
 
2012-09-24, 18:37

DIRT SLABS!!!! (the extent of my Tekkit prowess)


...
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drewprops
Space Pirate
 
Join Date: May 2004
Location: Atlanta
 
2013-01-30, 01:45

Woah!!!!! Game of Thrones meets Minecraft!!!!



...

Last edited by drewprops : 2013-01-30 at 02:20.
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RowdyScot
Ice Arrow Sniper
 
Join Date: Apr 2005
Location: Great Bay Temple
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2013-01-31, 02:00

I've been watching YT vids of friends playing through Feed The Beast. Dare I say, Tekkit seems tame. And it has all the updates before the RS stuff from vanilla (so it has carrots, potatoes, etc), but maintains RedPower as one of the mods to do pretty much the same stuff. It keeps IC2 as well, but the other mods are rather intriguing. It also has tougher mobs in it, and a magic system that is actually balanced as opposed to the obscene power of EE.

Authentic Nova Scotia bagpipe innards
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Bryson
Rocket Surgeon
 
Join Date: Feb 2005
Location: The Canadark
 
2013-01-31, 15:31

FTB looks really interesting. Is there a good summary in a youtube video you can recommend? All I see are episodic 45-minutes "let's play" videos.
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RowdyScot
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2013-01-31, 16:33

I haven't found any good summary vids, but one of the guys doing an LP is planning a tutorial series in the next couple of weeks.
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709
¡Damned!
 
Join Date: May 2004
Location: Purgatory
 
2013-01-31, 16:41

I love the additional biomes. Very cool.
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Elysium
Environmental Bloodhound
 
Join Date: Jan 2005
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2013-02-02, 12:49

I like the FTB Magic World Mod Pack. Extra biomes, ores, and limited tech stuff.
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billybobsky
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Join Date: May 2004
Location: Inner Swabia. If you have to ask twice, don't.
 
2013-02-04, 12:35

minecraft!!!!!!
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Brad
Selfish Heathen
 
Join Date: May 2004
Location: Zone of Pain
 
2013-02-04, 20:59

Yeah. So, Minecraft indeed!

I spent a few minutes over the weekend playing with Tekkit Lite and Feed-the-Beast. I haven't decided which modpack I think will work best for us, but it's on my mind and I figured I'd mention that I am evaluating them.

Whichever one we choose, it'll mean rebooting the world again. The Tekkit Classic stuff is indeed incompatible with Tekkit Lite and the various FTB mod packs. Much of the overpowered Equivalent Exchange alchemy stuff like condensors and collectors are gone from the newer version of that mod. The other mods have added lots of new items, and of course, there are the new features added by the core Minecraft 1.3.x and 1.4.x releases that have been ahead of Tekkit.

Also, whichever option we move to means giving up on Bukkit and any of the server-side mods that it provided. We haven't been using much of them lately anyway; so, that's not a huge loss.

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Brad
Selfish Heathen
 
Join Date: May 2004
Location: Zone of Pain
 
2013-02-04, 21:02

Also, no Bukkit means no copy-and-paste or structures and no multi-world warping. So, we finally have to bid our old worlds and their structures good-bye.
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RowdyScot
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2013-02-04, 21:13

Hrmm...I'm okay with the Bukkit loss, but if the old maps could be up for download, that would be nice to reminisce in SSP. I suppose I'm fine with either direction, but FTB from what I've played with goes way beyond Tekkit. I want me a giant pine forest. And I mean the super-huge mega pines! The one I've seen the most of is the direwolf20 pack, but I've watched a bit on the others, too. I haven't seen any LP really dive in and get far enough to showcase the differences between them yet.

Authentic Nova Scotia bagpipe innards
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Bryson
Rocket Surgeon
 
Join Date: Feb 2005
Location: The Canadark
 
2013-02-04, 21:16

I think people just need to accept that Minecraft structures and resources aren't forever. They're just for as long as that "revision" of the world lasts. Nothing recreates that feeling of a new, fresh world, fresh geography, fresh resources. Let's do that again.
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RowdyScot
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2013-02-04, 21:20

Agreed. Frankly, many of my old structures would be far better with micro blocks, anyway. And yes, I've heavily considered what to make from Zelda for the next world.

Authentic Nova Scotia bagpipe innards
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709
¡Damned!
 
Join Date: May 2004
Location: Purgatory
 
2013-02-04, 21:22

Quote:
Originally Posted by Brad View Post
Also, no Bukkit means no copy-and-paste or structures and no multi-world warping. So, we finally have to bid our old worlds and their structures good-bye.
I know we've talked about this a few times in-game, but I'd be willing to host the old game files as .zips on my server for a few months until everyone has downloaded them. I have selfish reasons (I really want to document our and mine progress via screenshots). Before you get rid of anything, please share those files with me before you delete them. There's lots of memories there.

So it goes.
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RowdyScot
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2013-02-04, 21:25

Quote:
Originally Posted by 709 View Post
I know we've talked about this a few times in-game, but I'd be willing to host the old game files as .zips on my server for a few months until everyone has downloaded them. I have selfish reasons (I really want to document our and mine progress via screenshots). Before you get rid of anything, please share those files with me before you delete them. There's lots of memories there.
Yes. This.
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Brad
Selfish Heathen
 
Join Date: May 2004
Location: Zone of Pain
 
2013-02-04, 23:29

Too late! I've been dropping nukes like Wayne Brady drops rhymes! KABOOM

I have backups named:

bridgeport
sedona
loch green
cactuar
world5
tekkit (still updating)
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Brad
Selfish Heathen
 
Join Date: May 2004
Location: Zone of Pain
 
2013-02-04, 23:32

That said, what are people's thoughts on the Large Biomes option? This makes each biome much larger and is totally compatible with the ExtrabiomesXL mod.

I just spent some time exploring a Large BIome world, and I think it's a nice change! The biomes are big enough that you won't get bored by any one area being too small, and they add a scale to the world that makes nether travel much more beneficial/necessary.

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Stevuh
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Join Date: Apr 2005
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2013-02-04, 23:36

Has Anyone else looked into DivineRPG? It seems to be much more based around adventuring and includes multiple dimensions other than the end and nether. Captainsparklz has been doing a modded survival series including this and one other mod that escapes me so far. Looks like lots of content new mobs, weapons, armors, and all kinds of other stuff. Might be fun for a new world.

"History will be kind to me because i intend to write it" -- Winston Churchill

I am prepared to meet my Maker. Whether my Maker is prepared for the great ordeal of meeting me is another matter. -- Winston Churchill
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709
¡Damned!
 
Join Date: May 2004
Location: Purgatory
 
2013-02-04, 23:44

Quote:
Originally Posted by Brad View Post
That said, what are people's thoughts on the Large Biomes option? This makes each biome much larger and is totally compatible with the ExtrabiomesXL mod.

I just spent some time exploring a Large BIome world, and I think it's a nice change! The biomes are big enough that you won't get bored by any one area being too small, and they add a scale to the world that makes nether travel much more beneficial/necessary.
I love them. I've always thought that the stock biomes were way too small. Give me a desert (or wasteland, whatever) - I need my mouth parched and my mind delusional.

So it goes.
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Brad
Selfish Heathen
 
Join Date: May 2004
Location: Zone of Pain
 
2013-02-04, 23:58

Hmm… DivineRPG looks interesting. Since it's a Forge mod, it might be possible to install it alongside one of the FTB packs, too.



Though, I'm afraid it's too late to make suggestions, Stevuh. We've already chosen our modpack:


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RowdyScot
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2013-02-05, 00:13

Sonic will be THRILLED! Not this guy, though.

EDIT: Also, yes, Large Biomes would be excellent.

EDIT 2: Please, for FSM's sake, don't install the MLP mod. O_o

Authentic Nova Scotia bagpipe innards
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ThunderPoit
Making sawdust
 
Join Date: May 2004
Location: Minnesota
 
2013-02-05, 08:12

Gah! ponies everywhere! Quick, get some fire!
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Stevuh
Member
 
Join Date: Apr 2005
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2013-02-05, 13:23

HA!

On a more relevant topic, I also like the idea of large biomes. Gives us more room to spread out in an area with out some people getting stuck in a different biome. At least in theory.

Although thoughts of terraforming a desert in large biomes makes me want to cry.

"History will be kind to me because i intend to write it" -- Winston Churchill

I am prepared to meet my Maker. Whether my Maker is prepared for the great ordeal of meeting me is another matter. -- Winston Churchill
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drewprops
Space Pirate
 
Join Date: May 2004
Location: Atlanta
 
2013-02-05, 18:47

I want the safety of torches.

Not torch songs.

Could we have a Voltron mod?

Or a playboy bunny mod?
(or playgirl, for Robo & Rowdy)






...
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SonicZeHedgehog
New Member
 
Join Date: Apr 2011
 
2013-02-05, 19:27

Well, playboy and playgirl aren't ponies. 'Nuff said
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SonicZeHedgehog
New Member
 
Join Date: Apr 2011
 
2013-02-05, 19:28

I've already got my list of things to do made out:
• Build a gigantic Derpy Hooves (possibly a giant muffin as well)
• Build Canterlot Castle
• Pixel art a Zelda-MLP crossover on the side of a building (this one is for you, Rowdy)
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