Veteran Member
Join Date: May 2004
Location: Toronto
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Yikes was also the codename for the first Power Mac G4 motherboard.
Replaced by Sawtooth three months later. Worst-timed Mac purchase I ever made. |
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New Member
Join Date: May 2023
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Space Pirate
Join Date: May 2004
Location: Atlanta
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What color?
... |
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Sneaky Punk
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The Ban Hammer
Join Date: Aug 2004
Location: Boyzeee
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You see, now we know for sure that you're a bot. Because Frank777 has no frickin' clue what he's talking about, and all the real kids on this board know that!
- AppleNova is the best Mac-users forum on the internet. We are smart, educated, capable, and helpful. We are also loaded with smart-alecks! :) - Blessed are the peacemakers, for they shall be called sons of God. (Mat 5:9) |
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Space Pirate
Join Date: May 2004
Location: Atlanta
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Space Pirate
Join Date: May 2004
Location: Atlanta
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Sony has apparently released their VR2 headsets.
- eye-tracking - 4K HDR - OLED - priced $549 ... |
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Sneaky Punk
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Add $2500 for the Apple tax, and boom!
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Space Pirate
Join Date: May 2004
Location: Atlanta
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The Wall Street Journal has an article about killer apps for Apple's Mixed Reality headset. A passage in the article provided a huge "aha" for me when it mentioned a file system that uses three dimensional space.
I understand that I am decades behind the research on this technology, but I had not considered how useful muscle memory could be for this particular platform. Expanding the desktop could be fun. Drawing in Illustrator without the cumbersome artifice of a mouse, painting in space, all of the stuff that Minority Report brought into the mainstream, used in plenty of sci fi since then. I know all of this isn't new, but I'm trying to get a jump on what to expect. It seems as if gaming and design remain the current best uses for anything that you need to strap to your face. And FaceTime VR. Maybe some Apple+ content, like sporting events. Making serial programs for a VR only audience seems too speculative, but they have to begin somewhere. ... ... |
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Space Pirate
Join Date: May 2004
Location: Atlanta
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WAIT.
One more thought. Have we discussed the waldos yet?? The one time that I used an Oculus made me realize that handheld controllers are required. I didn't love them. I'd rather have gloves. What will Apple do? ... |
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Lord of the Rant.
Formerly turtle2472 Join Date: Mar 2005
Location: Upstate South Carolina
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![]() AR Monday? |
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Member
Join Date: May 2004
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Can't wait, can't wait!
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Space Pirate
Join Date: May 2004
Location: Atlanta
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I woke up briefly a few hours ago, right from the middle of dreamland, with the idea "Ranged Reality" clutched in my fingers.
I can only guess that it was geofenced boundaries around different AR worlds, but I feel like it was a bigger idea. Probably already been done, and I just don't know if. ... |
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New Member
Join Date: May 2023
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Member
Join Date: May 2004
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Quest 3 reveal today, with a lot of deets from Gurman.
Feels desperate for Meta to do this just before WWDC, but at $500 the price may look very nice. Also: nice way to Osborne your $1500 Quest Pro. Yikes! |
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Likes his boobies blue.
Join Date: May 2004
Location: Hell
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Yeah, that seems destined for a Harvard Case Study.
Just under 70 hours until the really good nerd battles begin. XD |
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Space Pirate
Join Date: May 2004
Location: Atlanta
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He's dead-on that Apple's entry into the market will ultimately work in favor of the low end options.
How soon will we be able to add our own content to maps, for the AR portion of the experience? I know that Google Maps allows users to add immersive images. Can I visually track other Apple devices spatially in real time, for games and for industry? Do these expand the capabilities of my AirPods in any way? How soon can I attend a Taylor Swift concert from my living room? Can I buy an Apple camera that lets me livestream in 3D? I reserve the right to ask more questions, your honors. ... |
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Member
Join Date: May 2004
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Last edited by dglow : 2023-06-03 at 18:28. |
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Mr. Anderson
Join Date: May 2004
Location: Tennessee
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So is this about what everyone was expecting? Better? Worse? About the same as the others? How is everyone with the price?
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New Member
Join Date: May 2023
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For what it is, the price is unsurprising and seems shockingly low. Apple charges $5,000 for a single XDR display. This in theory is better than an XDR display and has everything else it has. Peopleâs sense of what technology should cost is very weird. Thereâs simply nothing like this to compare it to. |
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Likes his boobies blue.
Join Date: May 2004
Location: Hell
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Agreed. This is them throwing the gauntlet down to the industry on how to do it *correctly* for markets beyond gaming.
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Space Pirate
Join Date: May 2004
Location: Atlanta
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I have to tell you, I am intrigued by the faux "face in the swim mask" that the goggles create to display to onlookers. How is it done? Does it simulate your eye movements and facial expressions? How does it accomplish this? How accurate is it?
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Likes his boobies blue.
Join Date: May 2004
Location: Hell
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It might be the avatar rendering, but they're using eye tracking and iris detection, so it does have inward facing cameras.
The detail that made my eyes bulge out was that the external display is a lenticular curved OLED, so perspective is correct based on the external viewer. I mean... no detail left on the cutting room floor. They're truly going for a device you can wear regardless of what the external world is doing. You're not isolated, you're integrated, and really, that's the whole point of AR. @kickaha@social.seattle.wa.us #IRC isn't old school... Old school is being able to say 'finger me' with a straight face. |
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Member
Join Date: May 2004
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They addressed this in the State of the Union preso. At setup, you turn the front of the headset toward your face. It scans you and creates an ML model that can generate your face as a 3D model in response to eye and face cameras. This model is used for the front screen, but also during FaceTime â other participants do not see video of you, but rather a synthetic you. Cool and impressive and just a bit creepy.
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Likes his boobies blue.
Join Date: May 2004
Location: Hell
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Good catch, watching the SotU presentation now.
Three questions off the top of my head... 1) Weight: Obviously not even close to final production, but approximately would be nice to know. 2) FOV: >4k per eye is high enough it may be bumping up against biological limits of perception (i.e. anything further is a waste of effort), but what's the angle of field of view like? Quest 2 has ~90°, but the human FOV is ~210° horizontal, and 150° vertical. That's *massively* important for immersive experiences. 3) Mac sharing: Will it let you bring over multiple Desktops? Better, will it potentially let the Mac share individual apps, to be displayed as individual windows? *A* screen is nice, but if I could have a Mac Studio sitting on my desk and could use the Vision Pro as an insanely large screen space, I'd be happy as a clam. @kickaha@social.seattle.wa.us #IRC isn't old school... Old school is being able to say 'finger me' with a straight face. |
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Mr. Anderson
Join Date: May 2004
Location: Tennessee
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I suppose something like this is hard to demo/convey in a way that really drives it home. But Iâve watched this section of the keynote twice and Iâm just not getting it. Itâs gotta be one of those âyou canât fully âget itâ until you use it!â things. In which case, and at that price, I donât see how itâs a hit/success. I watched and re-watched, and wanted/waited for that âomg, I get itâŚI see now!â moment, which never hit. I guess I just donât see the point. Nothing in the unveiling presentation/demo makes me think/feel one bit differently than I did 24 hours ago. Maybe in 5-6 years, when itâs down to MacBook Air pricing and Iâve used one at Best Buy and it finally makes sense, but now? Today? I donât get it.
![]() Everyone always talks about the âkiller appâ for such a new thing, whatâs going to put it over the top and be the true, big mainstream draw, etc. Not to be tacky, but âcelebrity sexâ. If you can experience a somewhat realistic âputting it to Jenna Ortega and/or Margot Robbie on your couchâ kinda afternoon, thatâll be when people magically start to suddenly find $3,500 free and clear in large numbers. ![]() Scoff/finger-wag, but you know damn well what this is going to devolve into. Any and all new tech inevitably becomes the latest, way to deliver/experience T&A content for neckbeard perma-virgins. Why would this be any different? When has that not been the case?! ![]() The âkiller appâ? Easy: Celebrity snatch. Just watchâŚâhey, I got a day off. I can bang Black Widow or make the Kessel Runâ. Never as easy/obvious as you might assume. |
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Likes his boobies blue.
Join Date: May 2004
Location: Hell
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"that takes me further out of the world, my surroundings and those around me."
This is the first headset I've seen where integration appears to be a design goal, instead of isolation. I don't think this is a consumer device, I don't even think this is a more money than sense consumer device. This is a technology stake in the sand. "This is what the rest of you yahoos have to shoot for. Don't miss." I will bet you that before this thing even ships, it's going to be "why are these headsets so isolating?" "Yeah, I hate that I have to pull it off my head to have a conversation." "Well, you just tap for pass-through..." "My boss/spouse/kid *hates* that, won't talk to me when I have it on" "Yeah, mine too..." Headsets have distinct drawbacks for anyone not looking to escape the world for a while in a solo way. This just brought them to the fore, and headsets that don't address those issues in some way are just going to look... lesser. Don't think of this as a product. Think of this as a double dog dare to the competition to try and do better. It sets a new bar, and has the possibility to change the conversation the same way the iPhone did. "No buttons?!? are they MAD?" "Well... why do *need* to have buttons on your phone?" "... I... but... we... but..." The successful-at-scale product comes in the next iteration or two. @kickaha@social.seattle.wa.us #IRC isn't old school... Old school is being able to say 'finger me' with a straight face. |
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