Veteran Member
Join Date: Jul 2005
Location: Atlanta
|
Just wanted to let you know that on the Adventureland express line I noticed that some of the red rails were inactive. Also, some of the track on the Adventureland side was missing.
Looked like some digging took place and there was some nearby lava that burned a little of the green wool. A knife and a fork, a bottle and a cork, that's the way to spell New York. |
quote |
Rocket Surgeon
Join Date: Feb 2005
Location: The Canadark
|
I hate getting off and walking round, so there we go... Express is good and all, but what if you want the stop that's most of the way to the end? Get off and walk round three times?
What don't you like about the V-stops? |
quote |
Lord of the Rant.
Formerly turtle2472 Join Date: Mar 2005
Location: Upstate South Carolina
|
They don't always stop you. I've picked the track up or block under it more times than I care to count. I don't mind walking.
Fire on the Green line! Oh no! I'm gonna go check it out. Thanks for letting me know. X-ray glasses here I come. Edit: Track fixed and lava filled in. Also, if you you guys want to modify the track to use the V then go for it. I won't be bothered in the least, I just hate them so I won't be doing the. The train system is now for me personally, so it's up to you guys. Louis L'Amour, “To make democracy work, we must be a nation of participants, not simply observers. One who does not vote has no right to complain.” Visit our archived Minecraft world! | Maybe someday I'll proof read, until then deal with it. Last edited by turtle : 2012-04-16 at 17:51. |
quote |
Ice Arrow Sniper
|
Didn't realize there would be a subway station put above ground when we already had the train station. I'd planned to remake Pride Park from BP behind the gay bar, and one of the subway stations is in that spot. If there's anywhere it could be moved, it would be appreciated, but if not, I can deal with it - the stone bricks may be replaced with something a bit more festive to complement the surroundings, in that case.
Authentic Nova Scotia bagpipe innards |
quote |
Rocket Surgeon
Join Date: Feb 2005
Location: The Canadark
|
It could move or go if it has to. It's just a fair walk from the Exchange to the station, so I thought I'd stick in a stop there. There isn't really anywhere else in that area to build one, so I guess a long walk it'll be.
It's been said before, but if you have plans for land, you need to stick a sign up. These new "permission-free" building codes only work if people telegraph their intentions clearly. |
quote |
Ice Arrow Sniper
|
It'd been discussed multiple times in game, but I don't know who was on and when. I can redecorate it, if that would be easier overall. It may just get rainbowed the fuck up.
Authentic Nova Scotia bagpipe innards |
quote |
Rocket Surgeon
Join Date: Feb 2005
Location: The Canadark
|
I'm happy with modifications.
In-game discussion is all very well, but a sign is a must if you hope to reserve land. You really can't rely on discussion on chat. If it weren't for impending mobtrapitude, we could put an entrance under the stairs in the exchange. Does the mob trap require absolutely all the height? Or could it start just below subway level? That would be easier.... |
quote |
Ice Arrow Sniper
|
Quote:
Authentic Nova Scotia bagpipe innards |
|
quote |
Member
|
what if the entrance to the subway is under the bar's kitchen? with an exterior entrance that could work...
|
quote |
Rocket Surgeon
Join Date: Feb 2005
Location: The Canadark
|
Nice idea - wrong side of the proposed mobtrap, though.
|
quote |
Lord of the Rant.
Formerly turtle2472 Join Date: Mar 2005
Location: Upstate South Carolina
|
It could be a long corridor, but that's not normal for a subway.
|
quote |
Formerly Roboman, still
awesome Join Date: Jul 2004
Location: Portland, OR
|
I think that's a good spot for the station, though, if it works with Rowdy's bar. To me it makes more sense to plan a park around a building than plan a building around a park, especially when long underground tunnels are involved. Or else we could move the park to the other side of the bar, closer to the boathouse, maybe.
and i guess i've known it all along / the truth is, you have to be soft to be strong |
quote |
Ice Arrow Sniper
|
It will work where it is. I've got the plans changed to accommodate it.
|
quote |
BANNED
I am worthless beyond hope. Join Date: May 2004
Location: Inner Swabia. If you have to ask twice, don't.
|
That line is going to be moved anyway.
So no biggie... |
quote |
Rocket Surgeon
Join Date: Feb 2005
Location: The Canadark
|
Why? I thought we established that the mob trap didn't go that far.
|
quote |
BANNED
I am worthless beyond hope. Join Date: May 2004
Location: Inner Swabia. If you have to ask twice, don't.
|
Who established that?
It was an assumption based upon the fact that the line had already been built, which isn't at all relevant. |
quote |
Rocket Surgeon
Join Date: Feb 2005
Location: The Canadark
|
This is where we established it:So, are you now saying that 709 was incorrect? No assumption on my part - my understanding was that these were the dimensions.
Last edited by Bryson : 2012-04-18 at 10:31. |
quote |
BANNED
I am worthless beyond hope. Join Date: May 2004
Location: Inner Swabia. If you have to ask twice, don't.
|
Ok. I didn't see that...
So plan ahead. |
quote |
Totally awesome.
|
I had an idea for a rail switcher that could lead away from the main lines without the need to stop or build a mini station. It needs a bit of cleaning up, but here is the basic idea. It is set up on an XOR switch to allow for both sides to be used for travel:
Riding one way, the block furthest away is lit to show where you will be going. Hit the switch near you and the block closest to you lights up to let you know you will be turning. And a here is an example implementation. The switches would need to be a bit further out and there would be some sort of signage to say where you are going, but this was more for illustration purposes. I have cleaned out the one I implemented, but the working blueprints are still available for view in the museum district. Any yays, nays, or ideas for improvement would be thoughtfully considered before being thrown out. |
quote |
¡Damned!
Join Date: May 2004
Location: Purgatory
|
I am redstone-retard, so while it looks all good and sexy, I can't give an honest opinion either way. :/
|
quote |
BANNED
I am worthless beyond hope. Join Date: May 2004
Location: Inner Swabia. If you have to ask twice, don't.
|
Why not a chevron of redstone lanterns? (yay chevron!)... It might be nicer to be able to switch that at a point of origin especially as minecart usage is finicky.
|
quote |
Totally awesome.
|
|
quote |
Totally awesome.
|
I have worked out a system for the switches for the subway, but managed to run into a problem.
Does anyone know how to use a button to turn off a redstone wire that is being powered by a lever? Is it possible? Example: Riding a cart back to the left you ride over a pressure plate that activates a torch, switching the rails ahead of you when they are not properly aligned. When they are, it still activates the torch but the rails are already where they need to be. Riding back to the right, I am looking to deactivate the torch in a way that will not activate it when the rails are already leading to the right. Right now I have a piston set up to cut off the power, but it brings in too many variables. |
quote |
BANNED
I am worthless beyond hope. Join Date: May 2004
Location: Inner Swabia. If you have to ask twice, don't.
|
you need a memory circuit (like t-flip flop) to use the state of the track in conjunction with a changing state of the buttons etc...
|
quote |
Totally awesome.
|
I am not sure how that would work. Would you be able to show me an example that I can built on my above-ground blueprints near the museum?
|
quote |
Totally awesome.
|
Aaaand I figured it out. Feel free to come by and visit. The transit switch to the museum line only costs two slimeballs this opening weekend.
|
quote |
Environmental Bloodhound
|
Substation of the north line needs to be moved. It is directly in the way of the recreation of SodHaus.
Moving it now. Last edited by Elysium : 2012-04-22 at 14:23. |
quote |
Posting Rules | Navigation |
|
Thread Tools | |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
MC: Rail Transport | 709 | GamingNova | 273 | 2011-05-19 01:25 |
Americans: High-Speed Rail, Anyone? (Foreign perspectives welcome!) | Robo | AppleOutsider | 75 | 2009-06-02 01:41 |
System 6=teh win! | Banana | General Discussion | 8 | 2006-01-14 22:21 |
XBox 360 pricing - $299 "core" system (i.e. piece of crap), $399 full system | Luca | Third-Party Products | 27 | 2005-08-20 12:35 |
Looking for a DVD system | torifile | Purchasing Advice | 3 | 2005-03-23 20:43 |