New Member
Join Date: Jan 2007
Location: Silicone Valley
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Wondered if anyone has used current versions of RB or Rev or LibertyBasic and could comment on them in terms of whether they'd be a good app for a code noob/hobbyist like me???
I don't have lots of time for this (have full-time job...), but I would like to get into something that is not too difficult to learn.... Have dabbled here and there with Basic, C, C++ and read a few books over the past few years, but haven't gotten too far with any of them due to lack of time. However, from this effort I do have a pretty good overview of what this is all about, but now need to jump in to one environment and start using it regularly for awhile as I have some more time now than before.... So, would you guys consider RB or Rev or LibertyBasic a reasonable approach for a guy like me??? Or should I consider _____ ???? Thanks, Mark Last edited by ArchiMark : 2007-10-31 at 09:34. Reason: Clarify Intent |
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25 chars of wasted space.
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Why don't you mention the types of applications you'll be building? Perhaps who they are for (what operating systems, do they need to be for both?), and f you are just playing around, or plan on making worthwhile software that you may be selling? Also, consider if it's something that can be done in a web app.
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New Member
Join Date: Jan 2007
Location: Silicone Valley
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Right now my focus is to learn how to properly put a working app together....as for type of apps, have various things in mind mainly that stem from my background as an architect...so maybe app that helps with tracking projects (schedules, time, issues, etc) to 3D parametric CAD library objects later on and everything inbetween... Which means that I don't a real good focus yet... As for OS's; cross-platform; Mac OSX, Windows, and Linux would be preferable...hence my interest in REALBasic and Runtime Revolution.... I'm mainly doing this for my own interest and enjoyment. Figure if and when I get up to speed with this and create something that's worthwhile then I'd consider selling it. Hope this clarifies things a bit more... |
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Veteran Member
Join Date: Jul 2007
Location: St. Louis, MO
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Perl/TK
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New Member
Join Date: Jan 2007
Location: Silicone Valley
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Thanks for your input, ast3r3x and Taskiss....
Interested in cross-platform solutions as I use OSX, XPP, and Linux.... As for apps, not real clear yet, but with my background as an architect, I'm interested in apps that would help me track and manage projects and maybe parametric 3D CAD modeling library objects, etc....but figure I need to learn how to crawl before I walk.... |
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25 chars of wasted space.
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I've always thought time keeping apps should be done online these days so they can be done from any computer…and I'm a web programmer.
Well I really can't help as far as the world of 3D goes, especially cross-platform. But I just thought you describing what you wanted a little more would be more likely to elicit a response from members |
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New Member
Join Date: Jan 2007
Location: Silicone Valley
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Actually, as for the 3D related stuff, I've got that covered through the CAD program I use....so probably didn't need to mention that stuff.... Again, don't have a lot of clarity as to specific apps yet, mainly want to get my feet wet and learn how to put apps together and go from there... |
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Veteran Member
Join Date: Jun 2004
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I haven't actually used the language myself, but based on what I have heard I'm thinking Python might be the best choice.
Like Perl, it interfaces easily in every direction so you don't need to reinvent the wheel. It's supposed to be clean and easy. Lots of GUI options here, including TK which Taskiss already recommended: http://wiki.python.org/moin/GuiProgramming Here is some 3D stuff done with Python and libraries for doing more: http://www.vrplumber.com/py3d.py Just in case you play games, you might be interested to know that Python has become rather popular in that field, running the core logic in likes of EVE Online. In Civilization IV, Joe Gamer can actually replace or alter the game's artificial intelligence and events with their own Python code. |
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Banging the Bottom End
Join Date: Jun 2004
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Not to mention Blender 3D ( www.blender.org ) allows you to write Python plugins, if you wanted to try messing around with this free cross platform program for building 3D stuff including games.
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New Member
Join Date: Jan 2007
Location: Silicone Valley
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Thanks koodari and bassplayinMacFiend...
However as I wrote in the post above yours, I have the 3D app stuff covered through some tools specific to the CAD app that I use.... So, my post is really about more general app types....not hardcore graphics/3D/games stuff.... Thanks |
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