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MC: 1.14 - Village & Pillage Update!


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MC: 1.14 - Village & Pillage Update!
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kscherer
The Ban Hammer
 
Join Date: Aug 2004
Location: Boyzeee
 
2019-07-05, 11:15

Indeed.

Not even sure when I'm going to get to it. There's a hole in the ground that was waiting on 1.14 and I need to fix it.

Who let the creeper in?
  quote
Brad
Selfish Heathen
 
Join Date: May 2004
Location: Zone of Pain
 
2019-07-06, 19:38

I think I might have figured out a way to squeeze some improved performance out of the horrible item frames. 🤔

The standard item frame has 22 faces. This is how it's able to give the appearance of a raised border and inset interior. This is actually already somewhat optimized, and the model takes advantage of intersecting some of those faces. However, what if I were to simplify the geometry of the item frame not to have that raised border? That would reduce each item frame to 6 faces.

(Side note: Minecraft does automatically cull back faces. So, it's only ever really rendering about half of the possible faces.)

So, I took that wall o' frames I made earlier, put items in all of them, and revised my test results.

21x11x1 stone wall with 0 item frames → 1000+ fps https://i.imgur.com/170sWSw.jpg
21x11x1 stone wall with 241 item frames → 48 fps https://i.imgur.com/WsO30UT.jpg
21x11x1 stone wall with 241 item frames with items → 38 fps https://i.imgur.com/nGQjPbm.jpg
21x11x1 stone wall with 241 item frames with items, simplified model → 68 fps https://i.imgur.com/SrpJsJO.jpg

Still not great, but it's certainly better!

That last image is just a prototype model where I removed all the faces except for the bottom 6-sided "edge". Before I add anything like this to my resource pack, I'll make a custom texture and model that approximates the look of the old item frame. I'm working on this now and will hopefully get it updated for the server this evening.

The quality of this board depends on the quality of the posts. The only way to guarantee thoughtful, informative discussion is to write thoughtful, informative posts. AppleNova is not a real-time chat forum. You have time to compose messages and edit them before and after posting.
  quote
kscherer
The Ban Hammer
 
Join Date: Aug 2004
Location: Boyzeee
 
2019-07-06, 19:48

I vote yes!
  quote
Brad
Selfish Heathen
 
Join Date: May 2004
Location: Zone of Pain
 
2019-07-06, 20:06

Huh. That was actually easier than I expected.

Before with complex geometry:


After with simplified geometry:



I feel like you can't even tell the difference unless you get up close and know what to look for.

As soon as I can package up these changes and upload the new file, I'll refresh the server!

The quality of this board depends on the quality of the posts. The only way to guarantee thoughtful, informative discussion is to write thoughtful, informative posts. AppleNova is not a real-time chat forum. You have time to compose messages and edit them before and after posting.
  quote
Brad
Selfish Heathen
 
Join Date: May 2004
Location: Zone of Pain
 
2019-07-06, 20:41

Server has been updated.

I hovered over Ken's island in roughly the same place where I recorded ~26 FPS before, and now I get ~36 FPS. Marginal improvement. I'll take it!

The quality of this board depends on the quality of the posts. The only way to guarantee thoughtful, informative discussion is to write thoughtful, informative posts. AppleNova is not a real-time chat forum. You have time to compose messages and edit them before and after posting.
  quote
kscherer
The Ban Hammer
 
Join Date: Aug 2004
Location: Boyzeee
 
2019-07-07, 01:09

Awesome. Should help. I might still re-jigger things if I can come up with a better system.
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709
Damned
 
Join Date: May 2004
Location: Purgatory
 
2019-07-08, 12:35

That's brilliant Brad.
  quote
turtle
Lord of the Rant.
Formerly turtle2472
 
Join Date: Mar 2005
Location: Tidewater Virginia
 
2019-07-12, 15:24

So....
Code:
/gamerule mobGriefing
is currently set to false. This is posing a problem with a wool factory I've built because it relies on the grass getting stripped from the dirt block to function. Do we want this set to false? This is likely why my farmers are much more lazy than normal lately and harvest me nothing.

Personally I think we should have this set to true but I want to raise the question here since I'm not sure why it was changed to false. What do you guys think? Anyone (read: Brad) know why it was set to false?

Louis L'Amour, “To make democracy work, we must be a notion of participants, not simply observers. One who does not vote has no right to complain.”
MineCraft? mc.applenova.com | Visit us! | Maybe someday I'll proof read, until then deal with it.

Last edited by turtle : 2019-07-12 at 16:16.
  quote
Brad
Selfish Heathen
 
Join Date: May 2004
Location: Zone of Pain
 
2019-07-12, 16:04

Oh! I’m so sorry. I had no idea that setting would have a detrimental effect. I flipped that a while ago because I was getting tired of endermen putting pock marks all over the place from stealing sand, dirt, grass, etc. I did not anticipate it affecting the behavior of passive mobs too.

Please do flip it back on so farmers etc. can get back to work. I can certainly live with cleaning up the landscape from time to time instead!
  quote
turtle
Lord of the Rant.
Formerly turtle2472
 
Join Date: Mar 2005
Location: Tidewater Virginia
 
2019-07-12, 16:09

Ok. I just logged in an set it back to true. I have to rebuild my wool factory because I can't use
Code:
/clone
very well. :/
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Brad
Selfish Heathen
 
Join Date: May 2004
Location: Zone of Pain
 
2019-07-12, 16:53

Not sure if I'm too late, but if it's too big, you could carefully pick the coordinates and clone it in pieces, and if it's too far away, you could coordinate with someone else to stand close enough to the other end.

The quality of this board depends on the quality of the posts. The only way to guarantee thoughtful, informative discussion is to write thoughtful, informative posts. AppleNova is not a real-time chat forum. You have time to compose messages and edit them before and after posting.
  quote
turtle
Lord of the Rant.
Formerly turtle2472
 
Join Date: Mar 2005
Location: Tidewater Virginia
 
2019-07-12, 17:17

Well, they are literally blocks apart from the source and destination. I just used "move" and didn't check first. So used to an undo command from the old bukkit days that I forgot there isn't one in here. I would have been fine if I just copied instead of moved.

Louis L'Amour, “To make democracy work, we must be a notion of participants, not simply observers. One who does not vote has no right to complain.”
MineCraft? mc.applenova.com | Visit us! | Maybe someday I'll proof read, until then deal with it.
  quote
709
Damned
 
Join Date: May 2004
Location: Purgatory
 
2019-07-16, 13:53

Found one of the Pillager Outposts mentioned in the OP, not too far from town even, around -800, -800.

I put in a nether portal a hundred-ish blocks away (head towards the Skyranch in the nether (NW interior ring) - there are signs) and it's a neat little adventure sneaking up on the Outpost. The baddies are all armed with crossbows, so beware. They sting a bit more than the normal bows.

IMPORTANT: If you kill the leader (the dude sporting the banner) you will be struck with the 'Bad Omen' curse for an insanely long time. If you enter a village while wearing the curse you'll trigger waves of Pillager Raids attacking the village and villagers. They are not easy to fend off alone, so double-beware.

So it goes.
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drewprops
Magnificent Basturd™
sagacious-d
 
Join Date: May 2004
Location: Atlanta
 
Yesterday, 23:11

That is some CRAZY SHIT.

So much has changed!!

...
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